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Sonicfactor Forum » Mugen » Problems with Mugen » some codes
some codes
Chidori55Date: Sunday, 2008-09-21, 11:54 AM | Message # 1
Genin
Group: Users
Messages: 30
Status: Offline
;This is not a move, but it sets up var(1) to be 1 if conditions are right
;for a combo into a special move (used below).
;Since a lot of special moves rely on the same conditions, this reduces
;redundant logic.
[State -1, Combo condition Reset]
type = VarSet
trigger1 = 1
var(1) = 0

[State -1, Combo condition Check]
type = VarSet
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = (stateno = [200,299]) || (stateno = [400,499])
trigger2 = stateno != 440 ;Except for sweep kick
trigger2 = movecontact
var(1) = 1

this for variables and combos to set them up


 
Sonicfactor Forum » Mugen » Problems with Mugen » some codes
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